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Spatial.io Alternative: Move Your 3D Worlds to VIVERSE

Stylized 3D avatar characters standing together in a bright virtual world, with hot air balloons, floating objects, and futuristic structures under a blue sky.
Spatial.io is sunsetting its creator platform on July 27, 2026. Here’s how to move your 3D worlds to VIVERSE before they’re gone. (Image via Spatial).

If you build on Spatial.io, you’ve likely already seen the note from the Spatial team. On May 28, 2026, Spatial announced that it’s sunsetting its Free and Pro Creator tiers and discontinuing 3D World hosting for those tiers, effective July 27, 2026. The Enterprise platform continues, but for the creators who spent years building immersive worlds, galleries, and social spaces on the Creator platform, this is the end of a chapter.

It’s a real loss. The worlds you built weren’t just files on a server. They were places people gathered. So this isn’t a piece about why one platform is closing. It’s about where your work goes next, and how to make sure none of it gets left behind.

If you’re already hunting for a Spatial.io alternative, you’re in the right place.

What’s actually changing

A quick, plain summary so you know exactly what applies to you:

  • The deadline is July 27, 2026. Full platform access stays live until then.
  • Free and Pro Creator tiers are ending, along with 3D World hosting for those tiers.
  • Your uploaded assets are downloadable now. Spatial has emailed export links to active accounts. After July 27, those files are permanently deleted from Spatial’s servers.
  • Web subscriptions end July 27, with refunds issued within 14 days. Mobile and VR subscriptions need to be canceled through the App Store, Google Play, or the Meta Quest Store.

The single most time-sensitive step: export everything you want to keep before July 27. Do that first, today if you can. Everything else can wait. Your assets can’t.

A new home for your worlds: VIVERSE

Once your assets are safe, the question becomes about where to rebuild. If what you valued about Spatial was building immersive, social 3D experiences that anyone could reach without a download, VIVERSE will feel familiar fast, and whether you built with visual tools or in a game engine, there’s a path in.

VIVERSE is a free, browser-based platform for 3D content: games, art, videos, and full virtual worlds. No app, no install. Anyone can open a link and step inside, on desktop, on mobile, or in VR straight through the browser using WebXR. That last part matters if your community joined you from headsets. They can keep doing that, without downloading anything.

It’s also already populated. VIVERSE is home to thousands of 3D virtual worlds and free browser games, so the people who followed you on Spatial land somewhere active from day one rather than an empty room.

Here’s how it maps to what you were already doing on Spatial:

  • Build without code, or bring your own engine. VIVERSE Create is a no-code tool for designing avatars and 3D environments in the browser. Prefer a game engine? VIVERSE supports the major WebXR engines, including Unity, PlayCanvas, Wonderland Engine, and Godot, with no proprietary build system to learn.
  • Bring your assets. Import the 3D models you exported from Spatial, and start reassembling the spaces you exported.
  • Keep your community social. VIVERSE supports multiplayer presence and spatial audio, so the gatherings and events you hosted have somewhere to happen again.
  • Custom avatars. Bring VRM-based avatars, including custom VRoid characters, so people show up as themselves.
  • Bring a build, not just assets. Through VIVERSE Studio you publish a WebXR project straight from a ZIP or the command line, whatever engine you used, then watch views and playtime roll in.

The lesson worth carrying forward: no lock-in

If this transition taught you anything, it’s probably this: the platform you build on shouldn’t be able to take your work with it when it leaves.

That’s the part of VIVERSE worth paying attention to. It’s built on the open web. There’s no proprietary export pipeline and no engine lock-in, which means your content stays portable and yours. Build with the tools you already know, publish to the open web, and keep ownership of what you make. After the week you’ve had, that’s not a small thing.

How to make the move

  1. Export from Spatial first. Download every asset, world file, and piece of media you want, before July 27, 2026. Use the links Spatial emailed you.
  2. Create a free VIVERSE account. Head to viverse.com, then click the “Sign In” button to register and set up your profile and avatar.
  3. Rebuild or upload. Open VIVERSE Create to reassemble a world in the browser, or publish an existing WebXR project through VIVERSE Studio.
  4. Share your link. Send your community a single URL. They’re in, on whatever device they have.

Your talent didn’t live on Spatial. It lives in what you make. Wherever you build next, the worlds are still yours to create.

Don’t lose what you built

Spatial.io goes dark on July 27. Export your assets now, then bring them to VIVERSE and rebuild in your browser, free. Your community’s just a link away.